server.properties
Online
Keys marked
restart
only take effect after Restart. Saving does
not
restart the server.
accepts-transfers
allow-flight
broadcast-console-to-ops
broadcast-rcon-to-ops
bug-report-link
chat-spam-threshold-seconds
command-spam-threshold-seconds
debug
difficulty
enable-code-of-conduct
enable-jmx-monitoring
restart
enable-query
restart
enable-rcon
restart
enable-status
enforce-secure-profile
enforce-whitelist
restart
entity-broadcast-range-percentage
force-gamemode
function-permission-level
gamemode
generate-structures
generator-settings
restart
hardcore
hide-online-players
restart
initial-disabled-packs
initial-enabled-packs
level-name
restart
level-seed
restart
level-type
restart
log-ips
management-server-allowed-origins
management-server-enabled
restart
management-server-host
management-server-port
management-server-secret
management-server-tls-enabled
management-server-tls-keystore
management-server-tls-keystore-password
max-chained-neighbor-updates
max-players
restart
max-tick-time
restart
max-world-size
restart
motd
network-compression-threshold
restart
online-mode
restart
op-permission-level
pause-when-empty-seconds
player-idle-timeout
prevent-proxy-connections
restart
query.port
restart
rate-limit
rcon.password
restart
rcon.port
restart
region-file-compression
restart
require-resource-pack
restart
resource-pack
restart
resource-pack-id
resource-pack-prompt
resource-pack-sha1
restart
server-ip
restart
server-port
restart
simulation-distance
restart
spawn-protection
restart
status-heartbeat-interval
sync-chunk-writes
restart
text-filtering-config
text-filtering-version
use-native-transport
restart
view-distance
restart
white-list
restart
Save properties